Space3D Demo
Space3D is a realistic spatial algorithm developed at Sonic Arts R&D (Qualcomm Institute), which is capable of recreating the acoustics of the environment based on the virtual models in real-time using advanced multi-processing ray-tracing techniques. As a VR developer, I was responsible for building an audiovisual infrastructure for demo experience using the Space3D plugin for the Unreal Engine.
More information about this project can be found at Sonic Arts website.