About

Eito Murakami is a master's student at Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. He graduated from University of California San Diego with bachelor's degrees in Interdisciplinary Computing and the Arts Music (ICAM) and Political Science/International Relations. Eito is an electronic composer, performer, sound designer, and virtual reality developer. By combining his classical music training with proficiency in audio and graphics software, he creates digital interfaces and instruments that promote intuitive musical performance. Specifically, he specializes in Unreal Engine to develop audiovisual infrastructure that allows multiplayer interactions in virtual 3D environments via network. At CCRMA, his research involves designing audio playback systems in virtual reality to achieve dynamic spatial reverb.

Eito is a former member of the Sonic Arts Research and Development group at UC San Diego's Qualcomm Institute. As an undergraduate researcher, he presented a virtual reality composition titled "Becoming" at SIGGRAPH 2022 - Immersive Pavilion. Additionally, he participated in The Deejays & Vinylphiles Club (DVC) at UCSD as a vice president, instructor, and marketing manager.

*The pdf version of full CV is available upon request.

Programming Languages

   C/C++/C#, Python, Java, JavaScript, HTML, MATLAB, ChucK, Arduino, etc.

Audio Software

   Pure Data, Max/MSP, Faust, JUCE, Ableton, Cakewalk Sonar, VCV Rack, FMOD, etc.

Graphics Software

   Unreal Engine, Unity, Adobe Photoshop, Adobe After Effects, Autodesk Fusion 360, etc.

Studio Equipment

   Roland TR-8S, Korg Minilogue, Elektron Digitone, Behringer Crave, Yamaha MG10, Audio-Technica ATH-M40x, beyerdynamic DT 880 pro, etc.